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Project Sift

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Devlog

  • Project Sift Devlog #3 : World Concept
    January 15, 2022 by Niyaz Badar
    1
    #devlog, #playtest, #art, #mechanics
    Note From Dev: Now that I seem to have that artstyle figured out ill start working on mechanics. First I'll start with simple interactions and audio. Then later on I'll be focussing on minigames. Play... Continue reading
  • Project Sift Devlog #2: Migration to Unreal
    December 23, 2021 by Niyaz Badar
    1
    #devlog, #playtest, #mechanics, #art
    Note From Dev: I decided that Unreal was better in my case and so I remade the game in UE XD Also, the Project name will be changed to project Sift. As now I'm in college and with exams coming close,... Continue reading
  • Project Hike Devlog #1: Character Controller Playtest Build
    September 17, 2021 by Niyaz Badar#devlog, #playtest, #mechanics
    Note From Dev: This is my first ever Unity project so I'm learning everything as I go. I also lack any prior C# experience so that's something I need to figure out as I continue working on the game. I... Continue reading
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